Medium is a collaborative design studio working on acts of art that masquerade as architecture and vice versa. Medium was created as a mirror to the architectural studio of Vincent Appel (v@aboutmedium.com). Our projects often start from architectural observations and ambitions for the built environment. As these projects tend to evolve into theoretical and usually optimistic speculations on how people and the built environment effect one another, Medium functions as a platform for such endeavors that are difficult to identify as architecture and often manifest themselves as art. Themes in Medium's work are material re-use, the unexpected purposing of materials, immaterial performances, and sculptural processes that produce ludic physical and cognitive engagement with audiences. Medium's work has been reviewed as social sculpture, relational art, and "sustainable." However, Medium is focused on the production of spacial definitions through the composition of materials and the human relationships that occur during and after these processes, resulting in constructions of relational-tectonics. Medium's projects depart from observations and ambitions for the built environment, inevitably including layers of social, economic, and environmental consciousness. We are interested in creating spaces, either physical or cognitive, that provoke intentional and unforseen programs. The most exciting moments in the history of art and architecture are the reconsideration of space. Program is usually recognized and identified as the habitual use of space. Although few and far between, moments of new program have emerged throughout history. Consider the obscure program of the "studiolo" in the Palazzo Vecchio. Imagine: a home with a kitchen to cook, bathroom for hygiene, bedroom to sleep, dining room to eat, and studiolo - a room from which to consume and affect the universe! Medium's practice is about ambitions for the built environment. Making art and architecture in the context of a vast collection of agendas is an opportunity to create alternative space (either physical or cognitive) that can provoke new programs.
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Project: Art Bar
Team: Vincent Appel, Heather Pfister, Jim Wene, Emily Jockel, Guillermo de la Parra Laita, David Mata, Brygida Michon
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Project: COASHI
Team: Vincent Appel, Brygida Michon, Jime Wene, Anette Franek
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Project: Museo de la Ciudad Medellín
Team: Vincent Appel, Andrea Zalewski, Jim Wene
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